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Category: Worldbuilding

Good world-building can seed ideas for stories and game mechanics.

Maps/Weekly Post

A New, Simple Map: Tower Above The Waves

Posted on February 4, 2024 by Sam

Name: Tutor | S 10°, W 52° | Details Took more time, but I like the more polished look. Might add this to prep, but then again, this is more past the prep stage...

Maps/Weekly Post

A New, Simple Map: Caught in The Net

Posted on January 31, 2024 by Sam

Name: Copenhagen | N 44°, W 71° | Details This map took about a week to make. Most of the time spent was prep, which hopefully will make future map creation eas...

Storytelling/Tabletop RPGs/Worldbuilding

Click The Colored Categories to Navigate

Posted on January 31, 2024 by Eins

Red (Worldbuilding) subcategories Blue (Tabletop RPGs) Subcategories Green (Storytelling) Subcategories If you’ve read this far, you are due a reward in t...

Bi-Weekly Post/Characters/Economics/Systems

How To Justify Adventuring: Money & Quality of Life. (Archive)

Posted on November 2, 2023 by Sam

If you’re here from my Good Economics in Your 5e Handbook? post, welcome! You can start in Part 3. Benefits of laying out, exploring, reworking D&D 5e...

Bi-Weekly Post/Characters/Economics/Systems

Good Economics in Your 5e Handbook? Focus Up! (Archive)

Posted on November 1, 2023 by Sam

For those few of you who use the 5e's Lifestyle system, hold unto your butts.

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